hololive DEV_IS ReGLOSS Mini-Live “Sakura Mirage” Adopts Unreal Engine 5

On March 30 (PST), COVER Corporation adopted Unreal Engine 5 for ReGLOSS Mini Live “Sakura Mirage,” VTuber agency hololive Production (ホロライブプロダクション)’s Japanese group “hololive DEV_IS”. On November 1, 2024, the company launched a virtual live development project utilizing the Unreal Engine, a game engine developed by Epic Games. The company announced that it would develop … Continue reading hololive DEV_IS ReGLOSS Mini-Live “Sakura Mirage” Adopts Unreal Engine 5